Feeds | http://www.passingdb.com |
| 10 clubs funky PPS feed | 10 clubs | 3 jugglers |
| Popcorn feeds | 10, 11, 12 clubs | 3 jugglers |
| JaSoN's countdown | 11, 12 clubs | 3 jugglers |
| Miscellaneous W-feeds | 15 clubs | 5 jugglers |
| Technofeeds | 8, 10 clubs | 3 jugglers |
| Alan Anguish | 8, 9, 10 clubs | 3 jugglers |
| Martin's Mildness & Martin's Madness | 9 clubs | 3 jugglers |
| PPS feed (aka 3-count feed) | 9 clubs | 3 jugglers |
| Slowfast feed 1-count/3-count | 9 clubs | 3 jugglers |
| Keith's PPS feed | 9 clubs | 3 jugglers |
| Sunshine Series | 9 clubs | 3 jugglers |
| 2-count feeds | 9, 10, 11 clubs | 3 jugglers |
| PPS feeds | 9, 10, 11 clubs | 3 jugglers |
| 1-count feeds | 9, 10, 11, 12 clubs | 3 jugglers |
| Line feeds | 9, 12, 13 clubs | 4 jugglers |
10 clubs funky PPS feed | Top |
This one looks quite difficult. Here is what Jon said in Kaskade 65 (F1 & F2: feedees, FF: feeder):
In this pattern everybody starts at the same time from the right. F1 stands to the right of F2. FF has 4 clubs and does: crossing double to F1, straight single to F2, self, cross doub (F2), straight single (F1), self. All the feedees' passes are straight and both start with a self before doing their 3-count sequences. F1 does: left single pass, self, self, right trip pass, self, self. F2 does: left trip pass, self, self, right single pass, self, self.
Popcorn feeds | Top |
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The purpose of this page is to give some feed patterns where the feedees or the feeder are doing a popcorn rhythm. You'd better be familiar with the whole popcorn family and especially with the 6-count popcorn, the 3-count and the 5-count popcorn. More details may follow, but for now, you're alone with the causals. |
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10 clubs
11 clubs

10 clubs

11 clubs

12 clubs

10 clubs


11 clubs
11 clubs

10 clubs
JaSoN's countdown | Top |
Here is what Jon says about JaSon countdown in Kaskade 66:
This pattern I invented in Rotterdam last year with Simon and Nick, but unfortunately they live in Germany and England, so I haven't had the chance to get it really solid. The pattern has both an 11-club version and a 12-club version (I don't remember which one we did in Rotterdam - but we had it working for a while so it was there were probably only 11 pieces of plastic in the air).
Anyway, warm up by juggling it with 9 clubs. 'Feedee 1' (F1) does pssp-spps
while 'Feedee 2' (F2) starts four beats later thus doing spps-pssp (don't get
confused by the hyphen - it, doesn't mean anything, is for the people that choose
to think of the countdown from 3 as a pssp followed by the reverse: spps). The
feeder (FF) does ultimate starting with two inside passes then going into the
sequence which is four outside passes, four inside passes etc. This is a nice
pattern and can be extended to the n-feed, the w-feed etc. In these cases only
the two jugglers on the end do the countdown - all the others are feeding. Well,
back to The Real Stuff.
To do the 11-club version have have the two feedees do the easy end of the Copenhagen Countdown (that is straight double passes and no zips). F1 starts with 4 clubs and does pssp-spps. F2 has 3 clubs and starts at the same time as F1 doing spps-pssp. Both start with the right hand. FF starts at the same time as the feedees but from the left hand and he does ultimate. He does one inside pass before going into the real sequence which is four outside passes (starting from the right) followed by four inside passes (also starting right, of course). All the passes are normal (not floaty) straight doubles as this pattern is synchronous.

FF is the centre line and F1 is the top line, and F2 is the bottom line. If you don't understand the difference between inside and outside passes imagine that you are walking along the middle line of the causal diagram passing in the direction of the arrow (with the appropriate hand) each time you walk over one of the letters.
In the 12-club version all the passes are floaty doubles and F2 (this time
equipped with 4 clubs) starts with a left hand pass half a beat before the feeder
and a whole beat before F1. FF and F1 both start with the right hand. F2 starts
one throw earlier in the throwing sequence thus doing pspps before going into
the Copenhagen Countdown sequence. To get this to work FF will be crossing and
the feedees doing straight passes (as in the diagram), but it can also be done
with FF going straight, and the feedees doing crossing passes. Have fun!
Miscellaneous W-feeds | Top |
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You can of course use the traditional W-feed positions for these patterns, but all of them can also be done with the jugglers arranged as in the diagram on the right. | ![]() |
Rhythms:
A & B : 2-count (left hand throws for B)
C, D, E : 3-count

Rhythms:
A et B : chocolate bar (PPSS)
C, D, E : 3-count (waltz)

Rhythms:
A & B : PPS
C : SPPSSP (SP-PS)
D : SPSSPS (SSP)
E : PSSPPS (harder to remember)
Technofeeds | Top |
These passing rhythms are some very interesting slow-fasts with a feeder in a special 1-count. I made some additional diagrams to make it clearer:
B: feeder
A: feedee 1
C: feedee 2
(RH: right hand,
LH: Left hand)
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| RH pass - LH zip |
RH pass | LH pass - RH zip |
LH pass |
In the 2 patterns (8 and 10 club), B starts with 2 clubs in each hand, and won't do the first 2 zips.
The feedees do a very (very very) slow 1-count. They should
try to throw at the very last moment to make it easier for the feeder.
Feedee
1 (A) does straight passes, feedee 2 (C) does crossing passes.
A & C start
with a club in each hand.
8 clubs technofeed

This time it gets a lot more difficuly for the feedees, they're now doing a rhythm, which, from their point of view, is called techno. The feeder does the same thing as in the 8 clubs version.
As in the 8 clubs version, A does straight passes, B does crossing passes. They each start with 2 clubs in the right hand and 1 in the left.
10 clubs technofeed

Alan Anguish | Top |
Theses rhythms are slow-fasts with feeder and feedees on ultimate (1-count). Therefore, the feedees have to juggle slowly. Here are the 8, 9 and 10 clubs versions.
The feeder's sequence is : diagonal, diagonal, tramline, tramline
or - to say it differently - outside, outside, inside, inside.
For both feedees it's relatively easy ; each is always aiming toward the same
hand (in order to have 4 clubs on each side).
Alan's Anguish, 8 clubs
Alan's Anguish, 9 clubs

Alan's Anguish, 10 clubs
Martin's Mildness & Martin's Madness | Top |
Mandatory : being able to juggle Mild Madness
There's two possibilities to juggle Mild Madness as a feeder :
The diagrame below isn't really helpful (a bit too messy) but if you understood the general
idea, go for it !
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Martin's Mildness
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This version is harder because it's more difficult to visualize
clearly who gets what, and when. And the inside passes don't feel like they're
crossing at all.
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Martin's Madness
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PPS feed (aka 3-count feed) | Top |
The feeder is juggling a PPS while both feedees are juggling waltzses (3-count). The second feedee starts with a left hand pass (see diagram #2).
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Inside
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Inside
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self
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Outside
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Outside
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self
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We can summarize the pattern with the casual diagram below :

If you are the left feedee (B in this case) and if you leave your position just after a right hand pass, you'll be back on the other side with a left hand pass 5 beats later. What A must do to become the feeder is described below the diagrams.
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A : self
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1 : pass
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2 : self
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3 : self |
4 : pass
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5 : pass
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A actions :
4 : pass (cf. diagram)
5 : pass (cf. diagram)
6 : self
7 : pass .....
If you are the right feedee (A in this case) and if you leave your position just after a right hand pass, you'll be back on the other side with a right hand pass 4 beats later. What B must do to become the feeder is described below the diagrams .
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B : passe
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1 : self
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2 : passe
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3 : self
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4 : passe
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B actions :
4 : pass (cf. diagram)
5 : pass
6 : self
7 : pass ....
Slowfast feed 1-count/3-count | Top |
Just a short example of a slow-fast, with a feeder in 1-count and 2 feedees in 3-count.

Keith's PPS feed | Top |
Author: Eric Sunshine
Credits: Created by Keith "the leaf" Hirschman
Keith's PPS feed is an intense feed in which the feeder, shown in the center, performs pass-pass-self and does a handacross every three beats (twice as often as in Martin's Madness). Each feedee performs a 3-count. Feedee A always passes to the feeder's right hand, which means that the passes alternate between straight and diagonal. Feedee B always passes to the feeder's left hand. An interesting feature of this pattern is that the feeder's handacross always occurs in only a single direction, which differs from most patterns in which the direction of the handacross alternates.
One last thing, on the original version, A is the right feedee seen from the feeder's point of view. But you can also try the other way round.

A good training pattern for the feeder is Mild Madness with synchronous change every 3 beats.
Sunshine Series | Top |
Author: Eric Sunshine
Credits: Feeds created by Eric Sunshine
This is a set of patterns created at the Mount
Clemens Juggling Club (which has the most up-to-date information about them)
by Eric Sunshine
beginning around 1998 or 1999. Families of these patterns tend to share certain
characteristics and, in some cases, the families marry with particularly pleasing
results. Many of these patterns were inspired by the Martin's
Madness feed, in which the feeder is forced periodically to perform a handacross.
A feature of most of the Sunshine series of patterns is that two or more jugglers
are forced to perform handacrosss, and in many cases, the feeder must juggle
ultimate (1-count) with a handacross. The skill level required for most of
the patterns ranges from Jim's 3-count
to 1-count with a handacross.
Also, in all the following feeds, feedee A is on the right, seen from the feeder's
point of view.
Scattered
Sunshine (3 jugglers)
Very
Scattered Sunshine (4 jugglers)
Shattered
Sunshine (3 jugglers)
Shattered
Scattered Sunshine (3 jugglers)
Splattered
Sunshine (3 jugglers)

This pattern was devised by Eric Sunshine sometime
during 1998 or 1999 shortly after learning Martin's Madness.
The basic Scattered Sunshine feed is a three person pattern in which
two jugglers are doing handacrosss every six beats. The feeder, shown in the
middle position, performs ultimate (1-count) with a handacross. Feedee A performs
Mild Mildness, which is a pass-pass-self
pattern with a handacross. Feedee B performs a modified Jim's 3-count in which passes alternate between
straight and diagonal. One way to visualize this pattern is to start with Mild
Mildness between the feeder and feedee A, and then add feedee B in place
of the feeder's self-throw.
It is possible to train the feedees for this pattern independent of the pattern itself. Feedee A can be trained via Mild Mildness. Feedee B can be trained via a modified Jim's 3-count in which passes alternate between straight and diagonal.
A nice feature of this feed, as with many others, is that it can be extended easily by adding jugglers to each end. For example, if a Jim's 3-count feedee is added to feedee A's end, then feedee A turns into a Scattered Sunshine feeder (that is, ultimate with a handacross). Adding a 3-count feedee to feedee B's end causes feedee B to turn into a Martin's Madness feeder. Likewise, it is possible to add a pass-pass-self feedee to feedee B's end, which will cause feedee B to perform ultimate.

This pattern was devised by Eric Sunshine in
2001.
The basic Very Scattered Sunshine feed is a four person pattern. The
feeder, shown in the top position, does ultimate (1-count) with a handacross
every six beats. The feedees on the left and right ends, feedees A and C, do
standard Jim's 3-count with straight
passes. Feedee B, the inside or middle feedee, does a modified Jim's
3-count in which passes alternate between straight and diagonal throws.
One way to visualize this pattern is to take the Martin's Madness feed and insert a third feedee
in place of the feeder's self-throw.
It is possible to train the feedees for this pattern independent of the pattern itself. Feedees A and C can be trained via standard Jim's 3-count. Feedee B can be trained via a modified Jim's 3-count in which passes alternate between straight and diagonal.

This pattern was devised by Eric Sunshine on
2002/12/11.
The basic Shattered Sunshine feed is a three person
pattern. The feeder, shown in the middle, does ultimate (1-count). Feedees A
and B each toggle between 3-count for 3 beats and pass-pass-self for three
beats.
It is possible to train the feedees for this pattern independent
of the pattern itself. Feedee A is trained via a pass-pass-self-pass-self-self
pattern. Feedee B is trained via a self-self-pass-self-pass-pass pattern.
Though similar, the feedee positions are inversions of one another, thus it
is necessary to train each feedee separately. This is illustrated below by two
distinct pairs of jugglers in the Mild Shattered Sunshine diagram.

Various site-swap tricks can be thrown in a Shattered Sunshine
feed. The diagrams below illustrate several such tricks. The
first diagram shows how feedee A can throw an early double to the feeder during
the feedee's 3-count phase.

The next diagram shows how feedee A can throw an early double to
the feeder during the feedee's pass-pass-self phase.

Finally, the next diagram shows how feedees A and B can cooperate
to throw back-to-back late doubles to the feeder. The feedees must cooperate
in order to avoid having two clubs arrive at one of the feeder's hands at a
given beat.


This pattern was devised by Eric Sunshine on
2002/12/12.
The basic Shattered Scattered Sunshine feed is a three person
pattern in which all jugglers do handacrosss every six beats. This pattern is
an elegant marriage of the Shattered Sunshine and Scattered Sunshine feeds. The feeder, shown in the
middle position, does ultimate (1-count) with a handacross. Feedee A's pattern
is pass-pass-self-pass-self-self, and throws straight passes to the feeder.
Feedee B's pattern is self-self-pass-self-pass-pass, and throws diagonal passes.
The next diagram shows a simple variation of the basic pattern in
which both feedees throw straight passes, and the feeder always throws diagonal
passes. This modification is known as Shattered Scattered Sunshine variation
1.

It is posible to train the feedees for this pattern independent
of the pattern itself. Unlike most training patterns in which two feedees can
be trained simultaneously, for Shattered Scattered Sunshine, only one
feedee is trained at a time. In the Mild Shattered Scattered Sunshine
training diagram below, the trainer throws diagonal passes and performs
simple hurries rather than handacrosss, while the trainee throws
straight passes and performs handacrosss representative of the feedee position
for Shattered Scattered Sunshine.


This pattern was devised by Eric Sunshine on
2002/12/17.
The basic Splattered Sunshine feed is a three person
pattern in which all jugglers do handacrosss. The feeder, shown in the middle,
does ultimate (1-count) with a handacross every six beats, and throws diagonal
passes. Feedees A and B each do pass-pass-self-self with a handacross, and throw
straight passes to the feeder. An interesting feature of this pattern is the
irregular handacross period of the feedees, which toggles between four and eight
beats.
It is possible to train the feedees for this pattern independent
of the pattern itself. This is illustrated below by the Mild Splattered Sunshine
pattern. Juggler A throws straight passes. Juggler B throws diagonal passes.
Although the trainer pattern does not exactly replicate the irregular
handacross period of the actual Splattered Sunshine feedee position,
it is sufficiently similar to be of use.

2-count feeds | Top |
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On this page, you'll find the feeds
where the feeder is juggling a 2-count while the feedees are passing
a 4-count : |
This feed is the easiest of all ; it's also one of the first 3 person patterns tried by newbies. Start by reading the introduction to feeds if you don't know what we're talking about here.
To sum things up :
All the passes are made
on singles (except for the syncopations: early & late doubles, triples,
...)
Both feedees
- C1 and C2 - are juggling a 4-count. While C1 is passing, C2 is making is RH
self.
The feeder
is juggling a 2-count and feeds alternatively C1 and C2.
C1 and
C2 can throw any 4-count syncopations (doubles, triples, ...)
S can throw
any 2-count syncopations (provided he makes sure they arrive to the right feedee)
A good
feeder can compensate the errors made by 2 novice feedees.
9 clubs feed with the feeder on 2-count

The 10 clubs feeds isn't much harder if the feeder is solid on 7 clubs 2-count. Remember these points :
All the
passes are made on doubles.
The feeder
starts with 4 clubs, both feedees with 3 each.
The feedees
"reply" to the passes of the feeder : they wait to see that a pass is coming their
way before answering. It means that the pass from C1 to S is thrown a
beat after the pass from S to C1.
There's
a risk of collision between the passes from C2 to S and those from S to C1 (see
diagram at the top). To avoid this, C2 must aim a bit outside, on the left of
S.
10 clubs feed on doubles
Since it's possible to juggle 7 clubs 2-count on floaty singles, the same idea can be applied here. Nothing more to say on this except that the collision risk is less important than with doubles.
The causual diagram doesn't help much but here it goes anyway...
10 clubs feed 2-count on singles

The 11 clubs feed isn't too hard if both C1 and C2 are familiar with the 7 clubs 4-count pattern. The theory (cf. diagram below) says that all the passes should be made on triples but I suggest you to use floaty doubles instead (much easier to master than triples). Remember: putting theory aside can be a good thing now and then...
Features :
All the
passes are made on doubles (or triples if...)
S - the
feeder - starts with 4 clubs, C2 with 4, C1 with 3
Everyone
starts at the same time for synchronisation's sake (otherwise it's gonna be
tough for S)
S starts
with a pass for C1
C1 starts
with 2 selfs
C2 starts with a pass
11 clubs 2-count feed

PPS feeds | Top |
This is just the causal diagram. This feed is explained fully (with position changes) on the 9 clubs PPS feed page.
9 clubs PPS feed


11 clubs PPS feed
1-count feeds | Top |
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On this page, you'll find the feeds where the feeder is passing on ultimate (1-count) while both the feedees juggle a 2-count. Using ulimates for the feeder is probably one of best way to go for large number of clubs (up to 15 but we'll stop at 12) :
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S is juggling ultimate and passes to C1 with his right and and to C2 with his left. C1 and C2 are juggling a 2-count. The main difficulty of this pattern comes from the fact that C2 pass with his left hand and receive with his right (left-handed 2-count). C1 pass to S' left hand, and C2 to S' right hand (all the passes are tramline here).
9 clubs feed with the feeder on 1-count.
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In this pattern, the feeder (A) is juggling 5 clubs with
B on the left and 4 clubs with C on the right. A must dissociate
his two hands because everything goes faster on the left (the diagram
only shows the flightpath of the passes - B & C selfs are not drawn). A starts with 2 clubs in each hand, B with 2 in the right hand and one in the left, C with 1 in each hand. B and C must start a bit after their first incoming pass from A. |
Here, we have 5 clubs on each side of the pattern :
- 5 for C1 and S' left hand
- 5 for C2 and S' right hand
As you can see on the diagram below, the siteswap for each pass
is 3.5 so they will be easier to make on floaty singles. C2 (on top) might prefer passing
with his right hand (theorically he should use his left), in this case S just
need to pass to his left hand.
10 clubs feed massues with the feeder on 1-count
The diagrams shows a non-synchronous version; for a synch version, S need to make his passes from right hand and left hand at the same time.
Just like with 9 clubs, the passes are all tramline. Only the
height and the spin is modified ; the passes here should be made on doubles but it's
perfectly possible to juggle the pattern on singles too. Faster of course, but somehow
easier.
C2 (lowest line on the diagram below) is always passing with his
left hand !
11 clubs 1-count
Same idea as 10 clubs but you need 6 clubs on each side of the pattern (left and right hand sides of the feeder). Using doubles sounds like the best solution. Feedee n°1 (C1) starts at the same time as the feeder's first pass to him, C2 does the same, one beat later. The diagram shows a little staggering but the feedees will easily get back into the right tempo; the feeder has enough problems to deal with.
12 clubs 1-count
As with 10 clubs, a synchronized version of this feed is possible.
Line feeds | Top |
I've studied here the family of feeds with 3 jugglers as feedees but it's of course possible to add some more people (without forgetting the rhythm modifications needed). The diagrams below show the first 3 passes in a normal feed with the feeder juggling a 2-count.

D feeds the clubs from left to right then from right to left, i.e. C, B, A, B, C, B, A... A & C are juggling an 8-count and B a 4-count. Note that it's also possible for D to make his passes in front of him while A, B, C are moving laterally on the line (all at the same time) to receive their clubs.
With a normal feed, A and C can get the impression of not passing often enough.
In this version, A, B and C are all passing a 6-count. D now feeds the clubs
from left to right only (C, B, A, C, B, A...). When the feeder reach the end
of the line (A) he turns back to face the first feedee (carriage return). If you
want a more dynamic version, try the speed-weave.
With any of the two versions above, D and A (for example)
can agree to make an additional pass. When he's about to pass with A, D will
make his right hand pass (normal) followed immediately (instead of the self)
by a left hand pass. The rhythm - for the typewriter variation - is now PPPSPS
for D and PPSSSS for A.
It's a nice way to add difficulty for the jugglers who feel at ease
with the pattern while keeping it simple for the others. If all (A, B and C)
want to pass this way, D will find himself juggling ultimate (see the 1-count
feeds below) as in the "feed 2" variation.
This feed is based on the 10 clubs 2-count feed. You just need to add an extra club (and only one, even if there's more jugglers on the line).
The feeder pass on the same rhythm as in the 7 clubs 2-count for 2 people and can choose to feed whoever he wants. He doesn't even need to decide beforehand the order of the passes because the jugglers in front of him always have the time (one beat) to react and pass a club back when they see a double coming their way.
The right and left hands are feeding in the same direction and two consecutive passes can't be sent to the same person.
| Without carriage return: | With carriage return: | |
| B | 4-count (PSSS) | Waltz (PSS) This classical feed is also known as the urban terror feed. |
| D | ||
| C | left-handed 2-count (PS) |
The right and left hands are feeding together the same juggler in front of the feeder. Each left hand pass is sent to the person who received the previous right hand pass.
| Without carriage return: | With carriage return: | |
| B | PPSSSSSS (8-count with an extra pass on the second beat) | PPSSSS (Chocolate bar if there's only 2 of them in front of the feeder) |
| D | ||
| C | Chocolate bar (PPSS) |
The right and left hand are feeding in different directions.

| Rhythm | |
| B | PSS PSSSS (3-count/5-count alternatively) |
| D | |
| C | Chocolate bar (PPSS) |
Feeds | http://www.passingdb.com |
| 10 clubs funky PPS feed | 10 clubs | 3 jugglers |
| Popcorn feeds | 10, 11, 12 clubs | 3 jugglers |
| JaSoN's countdown | 11, 12 clubs | 3 jugglers |
| Miscellaneous W-feeds | 15 clubs | 5 jugglers |
| Technofeeds | 8, 10 clubs | 3 jugglers |
| Alan Anguish | 8, 9, 10 clubs | 3 jugglers |
| Martin's Mildness & Martin's Madness | 9 clubs | 3 jugglers |
| PPS feed (aka 3-count feed) | 9 clubs | 3 jugglers |
| Slowfast feed 1-count/3-count | 9 clubs | 3 jugglers |
| Keith's PPS feed | 9 clubs | 3 jugglers |
| Sunshine Series | 9 clubs | 3 jugglers |
| 2-count feeds | 9, 10, 11 clubs | 3 jugglers |
| PPS feeds | 9, 10, 11 clubs | 3 jugglers |
| 1-count feeds | 9, 10, 11, 12 clubs | 3 jugglers |
| Line feeds | 9, 12, 13 clubs | 4 jugglers |
10 clubs funky PPS feed | Top |
This one looks quite difficult. Here is what Jon said in Kaskade 65 (F1 & F2: feedees, FF: feeder):
In this pattern everybody starts at the same time from the right. F1 stands to the right of F2. FF has 4 clubs and does: crossing double to F1, straight single to F2, self, cross doub (F2), straight single (F1), self. All the feedees' passes are straight and both start with a self before doing their 3-count sequences. F1 does: left single pass, self, self, right trip pass, self, self. F2 does: left trip pass, self, self, right single pass, self, self.
Popcorn feeds | Top |
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The purpose of this page is to give some feed patterns where the feedees or the feeder are doing a popcorn rhythm. You'd better be familiar with the whole popcorn family and especially with the 6-count popcorn, the 3-count and the 5-count popcorn. More details may follow, but for now, you're alone with the causals. |
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10 clubs
11 clubs

10 clubs

11 clubs

12 clubs

10 clubs


11 clubs
11 clubs

10 clubs
JaSoN's countdown | Top |
Here is what Jon says about JaSon countdown in Kaskade 66:
This pattern I invented in Rotterdam last year with Simon and Nick, but unfortunately they live in Germany and England, so I haven't had the chance to get it really solid. The pattern has both an 11-club version and a 12-club version (I don't remember which one we did in Rotterdam - but we had it working for a while so it was there were probably only 11 pieces of plastic in the air).
Anyway, warm up by juggling it with 9 clubs. 'Feedee 1' (F1) does pssp-spps
while 'Feedee 2' (F2) starts four beats later thus doing spps-pssp (don't get
confused by the hyphen - it, doesn't mean anything, is for the people that choose
to think of the countdown from 3 as a pssp followed by the reverse: spps). The
feeder (FF) does ultimate starting with two inside passes then going into the
sequence which is four outside passes, four inside passes etc. This is a nice
pattern and can be extended to the n-feed, the w-feed etc. In these cases only
the two jugglers on the end do the countdown - all the others are feeding. Well,
back to The Real Stuff.
To do the 11-club version have have the two feedees do the easy end of the Copenhagen Countdown (that is straight double passes and no zips). F1 starts with 4 clubs and does pssp-spps. F2 has 3 clubs and starts at the same time as F1 doing spps-pssp. Both start with the right hand. FF starts at the same time as the feedees but from the left hand and he does ultimate. He does one inside pass before going into the real sequence which is four outside passes (starting from the right) followed by four inside passes (also starting right, of course). All the passes are normal (not floaty) straight doubles as this pattern is synchronous.

FF is the centre line and F1 is the top line, and F2 is the bottom line. If you don't understand the difference between inside and outside passes imagine that you are walking along the middle line of the causal diagram passing in the direction of the arrow (with the appropriate hand) each time you walk over one of the letters.
In the 12-club version all the passes are floaty doubles and F2 (this time
equipped with 4 clubs) starts with a left hand pass half a beat before the feeder
and a whole beat before F1. FF and F1 both start with the right hand. F2 starts
one throw earlier in the throwing sequence thus doing pspps before going into
the Copenhagen Countdown sequence. To get this to work FF will be crossing and
the feedees doing straight passes (as in the diagram), but it can also be done
with FF going straight, and the feedees doing crossing passes. Have fun!
Miscellaneous W-feeds | Top |
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You can of course use the traditional W-feed positions for these patterns, but all of them can also be done with the jugglers arranged as in the diagram on the right. | ![]() |
Rhythms:
A & B : 2-count (left hand throws for B)
C, D, E : 3-count

Rhythms:
A et B : chocolate bar (PPSS)
C, D, E : 3-count (waltz)

Rhythms:
A & B : PPS
C : SPPSSP (SP-PS)
D : SPSSPS (SSP)
E : PSSPPS (harder to remember)
Technofeeds | Top |
These passing rhythms are some very interesting slow-fasts with a feeder in a special 1-count. I made some additional diagrams to make it clearer:
B: feeder
A: feedee 1
C: feedee 2
(RH: right hand,
LH: Left hand)
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| RH pass - LH zip |
RH pass | LH pass - RH zip |
LH pass |
In the 2 patterns (8 and 10 club), B starts with 2 clubs in each hand, and won't do the first 2 zips.
The feedees do a very (very very) slow 1-count. They should
try to throw at the very last moment to make it easier for the feeder.
Feedee
1 (A) does straight passes, feedee 2 (C) does crossing passes.
A & C start
with a club in each hand.
8 clubs technofeed

This time it gets a lot more difficuly for the feedees, they're now doing a rhythm, which, from their point of view, is called techno. The feeder does the same thing as in the 8 clubs version.
As in the 8 clubs version, A does straight passes, B does crossing passes. They each start with 2 clubs in the right hand and 1 in the left.
10 clubs technofeed

Alan Anguish | Top |
Theses rhythms are slow-fasts with feeder and feedees on ultimate (1-count). Therefore, the feedees have to juggle slowly. Here are the 8, 9 and 10 clubs versions.
The feeder's sequence is : diagonal, diagonal, tramline, tramline
or - to say it differently - outside, outside, inside, inside.
For both feedees it's relatively easy ; each is always aiming toward the same
hand (in order to have 4 clubs on each side).
Alan's Anguish, 8 clubs
Alan's Anguish, 9 clubs

Alan's Anguish, 10 clubs
Martin's Mildness & Martin's Madness | Top |
Mandatory : being able to juggle Mild Madness
There's two possibilities to juggle Mild Madness as a feeder :
The diagrame below isn't really helpful (a bit too messy) but if you understood the general
idea, go for it !
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Martin's Mildness
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This version is harder because it's more difficult to visualize
clearly who gets what, and when. And the inside passes don't feel like they're
crossing at all.
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Martin's Madness
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PPS feed (aka 3-count feed) | Top |
The feeder is juggling a PPS while both feedees are juggling waltzses (3-count). The second feedee starts with a left hand pass (see diagram #2).
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Inside
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Inside
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self
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Outside
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Outside
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self
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We can summarize the pattern with the casual diagram below :

If you are the left feedee (B in this case) and if you leave your position just after a right hand pass, you'll be back on the other side with a left hand pass 5 beats later. What A must do to become the feeder is described below the diagrams.
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A : self
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1 : pass
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2 : self
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3 : self |
4 : pass
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5 : pass
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A actions :
4 : pass (cf. diagram)
5 : pass (cf. diagram)
6 : self
7 : pass .....
If you are the right feedee (A in this case) and if you leave your position just after a right hand pass, you'll be back on the other side with a right hand pass 4 beats later. What B must do to become the feeder is described below the diagrams .
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B : passe
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1 : self
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2 : passe
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3 : self
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4 : passe
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B actions :
4 : pass (cf. diagram)
5 : pass
6 : self
7 : pass ....
Slowfast feed 1-count/3-count | Top |
Just a short example of a slow-fast, with a feeder in 1-count and 2 feedees in 3-count.

Keith's PPS feed | Top |
Author: Eric Sunshine
Credits: Created by Keith "the leaf" Hirschman
Keith's PPS feed is an intense feed in which the feeder, shown in the center, performs pass-pass-self and does a handacross every three beats (twice as often as in Martin's Madness). Each feedee performs a 3-count. Feedee A always passes to the feeder's right hand, which means that the passes alternate between straight and diagonal. Feedee B always passes to the feeder's left hand. An interesting feature of this pattern is that the feeder's handacross always occurs in only a single direction, which differs from most patterns in which the direction of the handacross alternates.
One last thing, on the original version, A is the right feedee seen from the feeder's point of view. But you can also try the other way round.

A good training pattern for the feeder is Mild Madness with synchronous change every 3 beats.
Sunshine Series | Top |
Author: Eric Sunshine
Credits: Feeds created by Eric Sunshine
This is a set of patterns created at the Mount
Clemens Juggling Club (which has the most up-to-date information about them)
by Eric Sunshine
beginning around 1998 or 1999. Families of these patterns tend to share certain
characteristics and, in some cases, the families marry with particularly pleasing
results. Many of these patterns were inspired by the Martin's
Madness feed, in which the feeder is forced periodically to perform a handacross.
A feature of most of the Sunshine series of patterns is that two or more jugglers
are forced to perform handacrosss, and in many cases, the feeder must juggle
ultimate (1-count) with a handacross. The skill level required for most of
the patterns ranges from Jim's 3-count
to 1-count with a handacross.
Also, in all the following feeds, feedee A is on the right, seen from the feeder's
point of view.
Scattered
Sunshine (3 jugglers)
Very
Scattered Sunshine (4 jugglers)
Shattered
Sunshine (3 jugglers)
Shattered
Scattered Sunshine (3 jugglers)
Splattered
Sunshine (3 jugglers)

This pattern was devised by Eric Sunshine sometime
during 1998 or 1999 shortly after learning Martin's Madness.
The basic Scattered Sunshine feed is a three person pattern in which
two jugglers are doing handacrosss every six beats. The feeder, shown in the
middle position, performs ultimate (1-count) with a handacross. Feedee A performs
Mild Mildness, which is a pass-pass-self
pattern with a handacross. Feedee B performs a modified Jim's 3-count in which passes alternate between
straight and diagonal. One way to visualize this pattern is to start with Mild
Mildness between the feeder and feedee A, and then add feedee B in place
of the feeder's self-throw.
It is possible to train the feedees for this pattern independent of the pattern itself. Feedee A can be trained via Mild Mildness. Feedee B can be trained via a modified Jim's 3-count in which passes alternate between straight and diagonal.
A nice feature of this feed, as with many others, is that it can be extended easily by adding jugglers to each end. For example, if a Jim's 3-count feedee is added to feedee A's end, then feedee A turns into a Scattered Sunshine feeder (that is, ultimate with a handacross). Adding a 3-count feedee to feedee B's end causes feedee B to turn into a Martin's Madness feeder. Likewise, it is possible to add a pass-pass-self feedee to feedee B's end, which will cause feedee B to perform ultimate.

This pattern was devised by Eric Sunshine in
2001.
The basic Very Scattered Sunshine feed is a four person pattern. The
feeder, shown in the top position, does ultimate (1-count) with a handacross
every six beats. The feedees on the left and right ends, feedees A and C, do
standard Jim's 3-count with straight
passes. Feedee B, the inside or middle feedee, does a modified Jim's
3-count in which passes alternate between straight and diagonal throws.
One way to visualize this pattern is to take the Martin's Madness feed and insert a third feedee
in place of the feeder's self-throw.
It is possible to train the feedees for this pattern independent of the pattern itself. Feedees A and C can be trained via standard Jim's 3-count. Feedee B can be trained via a modified Jim's 3-count in which passes alternate between straight and diagonal.

This pattern was devised by Eric Sunshine on
2002/12/11.
The basic Shattered Sunshine feed is a three person
pattern. The feeder, shown in the middle, does ultimate (1-count). Feedees A
and B each toggle between 3-count for 3 beats and pass-pass-self for three
beats.
It is possible to train the feedees for this pattern independent
of the pattern itself. Feedee A is trained via a pass-pass-self-pass-self-self
pattern. Feedee B is trained via a self-self-pass-self-pass-pass pattern.
Though similar, the feedee positions are inversions of one another, thus it
is necessary to train each feedee separately. This is illustrated below by two
distinct pairs of jugglers in the Mild Shattered Sunshine diagram.

Various site-swap tricks can be thrown in a Shattered Sunshine
feed. The diagrams below illustrate several such tricks. The
first diagram shows how feedee A can throw an early double to the feeder during
the feedee's 3-count phase.

The next diagram shows how feedee A can throw an early double to
the feeder during the feedee's pass-pass-self phase.

Finally, the next diagram shows how feedees A and B can cooperate
to throw back-to-back late doubles to the feeder. The feedees must cooperate
in order to avoid having two clubs arrive at one of the feeder's hands at a
given beat.


This pattern was devised by Eric Sunshine on
2002/12/12.
The basic Shattered Scattered Sunshine feed is a three person
pattern in which all jugglers do handacrosss every six beats. This pattern is
an elegant marriage of the Shattered Sunshine and Scattered Sunshine feeds. The feeder, shown in the
middle position, does ultimate (1-count) with a handacross. Feedee A's pattern
is pass-pass-self-pass-self-self, and throws straight passes to the feeder.
Feedee B's pattern is self-self-pass-self-pass-pass, and throws diagonal passes.
The next diagram shows a simple variation of the basic pattern in
which both feedees throw straight passes, and the feeder always throws diagonal
passes. This modification is known as Shattered Scattered Sunshine variation
1.

It is posible to train the feedees for this pattern independent
of the pattern itself. Unlike most training patterns in which two feedees can
be trained simultaneously, for Shattered Scattered Sunshine, only one
feedee is trained at a time. In the Mild Shattered Scattered Sunshine
training diagram below, the trainer throws diagonal passes and performs
simple hurries rather than handacrosss, while the trainee throws
straight passes and performs handacrosss representative of the feedee position
for Shattered Scattered Sunshine.


This pattern was devised by Eric Sunshine on
2002/12/17.
The basic Splattered Sunshine feed is a three person
pattern in which all jugglers do handacrosss. The feeder, shown in the middle,
does ultimate (1-count) with a handacross every six beats, and throws diagonal
passes. Feedees A and B each do pass-pass-self-self with a handacross, and throw
straight passes to the feeder. An interesting feature of this pattern is the
irregular handacross period of the feedees, which toggles between four and eight
beats.
It is possible to train the feedees for this pattern independent
of the pattern itself. This is illustrated below by the Mild Splattered Sunshine
pattern. Juggler A throws straight passes. Juggler B throws diagonal passes.
Although the trainer pattern does not exactly replicate the irregular
handacross period of the actual Splattered Sunshine feedee position,
it is sufficiently similar to be of use.

2-count feeds | Top |
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On this page, you'll find the feeds
where the feeder is juggling a 2-count while the feedees are passing
a 4-count : |
This feed is the easiest of all ; it's also one of the first 3 person patterns tried by newbies. Start by reading the introduction to feeds if you don't know what we're talking about here.
To sum things up :
All the passes are made
on singles (except for the syncopations: early & late doubles, triples,
...)
Both feedees
- C1 and C2 - are juggling a 4-count. While C1 is passing, C2 is making is RH
self.
The feeder
is juggling a 2-count and feeds alternatively C1 and C2.
C1 and
C2 can throw any 4-count syncopations (doubles, triples, ...)
S can throw
any 2-count syncopations (provided he makes sure they arrive to the right feedee)
A good
feeder can compensate the errors made by 2 novice feedees.
9 clubs feed with the feeder on 2-count

The 10 clubs feeds isn't much harder if the feeder is solid on 7 clubs 2-count. Remember these points :
All the
passes are made on doubles.
The feeder
starts with 4 clubs, both feedees with 3 each.
The feedees
"reply" to the passes of the feeder : they wait to see that a pass is coming their
way before answering. It means that the pass from C1 to S is thrown a
beat after the pass from S to C1.
There's
a risk of collision between the passes from C2 to S and those from S to C1 (see
diagram at the top). To avoid this, C2 must aim a bit outside, on the left of
S.
10 clubs feed on doubles
Since it's possible to juggle 7 clubs 2-count on floaty singles, the same idea can be applied here. Nothing more to say on this except that the collision risk is less important than with doubles.
The causual diagram doesn't help much but here it goes anyway...
10 clubs feed 2-count on singles

The 11 clubs feed isn't too hard if both C1 and C2 are familiar with the 7 clubs 4-count pattern. The theory (cf. diagram below) says that all the passes should be made on triples but I suggest you to use floaty doubles instead (much easier to master than triples). Remember: putting theory aside can be a good thing now and then...
Features :
All the
passes are made on doubles (or triples if...)
S - the
feeder - starts with 4 clubs, C2 with 4, C1 with 3
Everyone
starts at the same time for synchronisation's sake (otherwise it's gonna be
tough for S)
S starts
with a pass for C1
C1 starts
with 2 selfs
C2 starts with a pass
11 clubs 2-count feed

PPS feeds | Top |
This is just the causal diagram. This feed is explained fully (with position changes) on the 9 clubs PPS feed page.
9 clubs PPS feed


11 clubs PPS feed
1-count feeds | Top |
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On this page, you'll find the feeds where the feeder is passing on ultimate (1-count) while both the feedees juggle a 2-count. Using ulimates for the feeder is probably one of best way to go for large number of clubs (up to 15 but we'll stop at 12) :
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S is juggling ultimate and passes to C1 with his right and and to C2 with his left. C1 and C2 are juggling a 2-count. The main difficulty of this pattern comes from the fact that C2 pass with his left hand and receive with his right (left-handed 2-count). C1 pass to S' left hand, and C2 to S' right hand (all the passes are tramline here).
9 clubs feed with the feeder on 1-count.
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In this pattern, the feeder (A) is juggling 5 clubs with
B on the left and 4 clubs with C on the right. A must dissociate
his two hands because everything goes faster on the left (the diagram
only shows the flightpath of the passes - B & C selfs are not drawn). A starts with 2 clubs in each hand, B with 2 in the right hand and one in the left, C with 1 in each hand. B and C must start a bit after their first incoming pass from A. |
Here, we have 5 clubs on each side of the pattern :
- 5 for C1 and S' left hand
- 5 for C2 and S' right hand
As you can see on the diagram below, the siteswap for each pass
is 3.5 so they will be easier to make on floaty singles. C2 (on top) might prefer passing
with his right hand (theorically he should use his left), in this case S just
need to pass to his left hand.
10 clubs feed massues with the feeder on 1-count
The diagrams shows a non-synchronous version; for a synch version, S need to make his passes from right hand and left hand at the same time.
Just like with 9 clubs, the passes are all tramline. Only the
height and the spin is modified ; the passes here should be made on doubles but it's
perfectly possible to juggle the pattern on singles too. Faster of course, but somehow
easier.
C2 (lowest line on the diagram below) is always passing with his
left hand !
11 clubs 1-count
Same idea as 10 clubs but you need 6 clubs on each side of the pattern (left and right hand sides of the feeder). Using doubles sounds like the best solution. Feedee n°1 (C1) starts at the same time as the feeder's first pass to him, C2 does the same, one beat later. The diagram shows a little staggering but the feedees will easily get back into the right tempo; the feeder has enough problems to deal with.
12 clubs 1-count
As with 10 clubs, a synchronized version of this feed is possible.
Line feeds | Top |
I've studied here the family of feeds with 3 jugglers as feedees but it's of course possible to add some more people (without forgetting the rhythm modifications needed). The diagrams below show the first 3 passes in a normal feed with the feeder juggling a 2-count.

D feeds the clubs from left to right then from right to left, i.e. C, B, A, B, C, B, A... A & C are juggling an 8-count and B a 4-count. Note that it's also possible for D to make his passes in front of him while A, B, C are moving laterally on the line (all at the same time) to receive their clubs.
With a normal feed, A and C can get the impression of not passing often enough.
In this version, A, B and C are all passing a 6-count. D now feeds the clubs
from left to right only (C, B, A, C, B, A...). When the feeder reach the end
of the line (A) he turns back to face the first feedee (carriage return). If you
want a more dynamic version, try the speed-weave.
With any of the two versions above, D and A (for example)
can agree to make an additional pass. When he's about to pass with A, D will
make his right hand pass (normal) followed immediately (instead of the self)
by a left hand pass. The rhythm - for the typewriter variation - is now PPPSPS
for D and PPSSSS for A.
It's a nice way to add difficulty for the jugglers who feel at ease
with the pattern while keeping it simple for the others. If all (A, B and C)
want to pass this way, D will find himself juggling ultimate (see the 1-count
feeds below) as in the "feed 2" variation.
This feed is based on the 10 clubs 2-count feed. You just need to add an extra club (and only one, even if there's more jugglers on the line).
The feeder pass on the same rhythm as in the 7 clubs 2-count for 2 people and can choose to feed whoever he wants. He doesn't even need to decide beforehand the order of the passes because the jugglers in front of him always have the time (one beat) to react and pass a club back when they see a double coming their way.
The right and left hands are feeding in the same direction and two consecutive passes can't be sent to the same person.
| Without carriage return: | With carriage return: | |
| B | 4-count (PSSS) | Waltz (PSS) This classical feed is also known as the urban terror feed. |
| D | ||
| C | left-handed 2-count (PS) |
The right and left hands are feeding together the same juggler in front of the feeder. Each left hand pass is sent to the person who received the previous right hand pass.
| Without carriage return: | With carriage return: | |
| B | PPSSSSSS (8-count with an extra pass on the second beat) | PPSSSS (Chocolate bar if there's only 2 of them in front of the feeder) |
| D | ||
| C | Chocolate bar (PPSS) |
The right and left hand are feeding in different directions.

| Rhythm | |
| B | PSS PSSSS (3-count/5-count alternatively) |
| D | |
| C | Chocolate bar (PPSS) |